Friday, May 20, 2016

Medieval Games Rules

Jousting
Set 1: Both contestants must be on horseback
          Both contestants must be wearing armor
          Must have a jousting lance
          Horses must also have armor
          Both must charge at each other

Set 2: Once signaled the two players will ride to the other end of the fence
           The goal is to knock off the other rider off their mount with their lance
           The other must stay on the mount in order to win

Set 3: The knights must run four courses, and no more
          Whoever breaks two lances, shall be the winner
          A tie shall be declared if both had two lances broken and had fallen off
          If both had fallen, but the other fell with the horse, he'll be the winner
          Only counts if the lance breaks after striking
          If they barely hit each other, it means they jousted poorly and a tie
          If ones lance is drop, its not allowed to hit a man without his lance

Dueling
Set 1: Whoever delivers a blow is awarded 1 point
          An extra point is awarded if the opponent falls down
          Another extra point is awarded if the opponent loses their weapon
          A round is won when a player has the highest points in 60 seconds
          Victory is chosen when a player wins 2 out of 3 games

Set 2: Each player fights in 3 separate events
          Fought till the point of surrender
          All battles must be fought on foot

Set 3: The challenged man has the option for a first blow
          The player would either dodge or block with a shield
           The fight would be a fight to the death, the winner will be the one alive

Melee
Set 1: Teams of horseback charge at each other
          The knights are permitted with whatever they want, sponsors can change that though
          To win, the opponent must knock the opponent off the horse
          To win, the whole team must out best the other

Set 2: Teams would be on foot
         The knights are armed with a weapon of their choice
         To win, the whole team must out best the other

Set 3: All weapons must be blunted and armor must be worn
         Once knocked down, the enemy can't attack no more
         To win, the player must out best the other

Sources:
https://sites.google.com/site/nationaljoustingassociation/screen-shots
http://www.medievalists.net/2015/01/07/medieval-rules-jousting/
http://turm.ee/koda/reeglid/EAML_duell_1vs1_eng.pdf
http://wiki.battlemaster.org/wiki/Medieval_Duels
http://www.ancientfortresses.org/medieval-tournaments.htm
https://peachyk.wordpress.com/2009/05/06/medieval-tournaments/

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